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[Meta] Mercenary Suggestion Form

Mr-PenguinMr-Penguin Posts: 2,250
I'm pretty sure that most of the regulars here in this sub-section of the forums know what a proper merc suggestion should look like, but for the newer ones, I'm just going to leave the standard format I use below.

I didn't include Appearance, Sample Quotes, or anything else that would signify personality in my format, but you can add those if you want.

Copy the yellow section into your own thread, delete and replace everything in parentheses. Anything between the brackets are BBcode thingies that make the text look snazzy (italicized/bolded). Have fun (and try to be creative)!
[b](Merc Name)[/b]
Class- (Recon, Engineer, Assault, Fire Support, or Medic. Depending on the merc's abilities, this should be fairly straightforward.)
HP- (Anywhere from 80 to 200. Normally they all end in a zero (100, 150, etc.), but I've seen a few merc ideas where the HP ends in a five (105, 155).)
Speed- (This depends on the merc's HP. Higher HP mercs are slower, low HP mercs are faster. Refer to the Dirty Bomb wiki (http://dirtybomb.gamepedia.com/Mercs) for proper Speed numbers based on HP. If you don't know, leave this blank. 

[i]Profile-[/i]
(Backstory of the merc goes here if you want, but keep it short, no more than a paragraph. You can leave this blank. Alternatively, you can briefly summarize the merc's abilities and their role on the battlefield here. Or do both.)

[i](Ability #1)[/i]
Cooldown- (Make it appropriate for the ability.)
Duration- (Self-explanatory, can be left blank if a duration is inapplicable.)
(Describe what the ability does down here.)

(Repeat the above for secondary and tertiary abilities. Make sure to leave a space between each one.)

[i]Weapons-[/i]
Primary- (You get the idea. List of all weapons here: http://dirtybomb.gamepedia.com/Weapons ) If you're brave enough, you can create your own weapon, being sure to give us an idea of its stats.
Secondary- 
Melee- 

Notes
(Add any clarifying material or whatevs here. This entire section can be removed if necessary.)

[i]Made with @Mr-Penguin  's [url=http://forums.dirtybomb.nexon.net/discussion/31580/meta-mercenary-suggestion-form] Mercenary Suggestion Form[/url]
If anybody has any feedback or ideas on what I should add to this list, then feel free to post below!
Post edited by Mr-Penguin on
0egQoN7.png
Art courtesy of @Matuno
IGN/Steam Profile Mr. Penguin
Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!

Comments

  • Mr-PenguinMr-Penguin Posts: 2,250
    edited July 2016
    If you can't copy (or see, for that matter) what's in the giant blob of code up above, here's a non-weirdified version in the spoiler.
    (Merc Name)
    Class- (Recon, Engineer, Assault, Fire Support, or Medic. Depending on the merc's abilities, this should be fairly straightforward.)
    HP- (Anywhere from 80 to 200. Normally they all end in a zero (100, 150, etc.), but I've seen a few merc ideas where the HP ends in a five (105, 155).)
    Speed- (This depends on the merc's HP. Higher HP mercs are slower, low HP mercs are faster. Refer to the Dirty Bomb wiki (http://dirtybomb.gamepedia.com/Mercs) for proper Speed numbers based on HP. If you don't know, leave this blank.

    Profile-
    (Backstory of the merc goes here if you want, but keep it short, no more than a paragraph. You can leave this blank. Alternatively, you can briefly summarize the merc's abilities and their role on the battlefield here. Or do both.)

    (Ability #1)
    Cooldown- (Make it appropriate for the ability.)
    Duration- (Self-explanatory, can be left blank if a duration is inapplicable.)
    (Describe what the ability does down here.)

    (Repeat the above for secondary and tertiary abilities. Make sure to leave a space between each one.)

    Weapons-
    Primary- (You get the idea. List of all weapons here: http://dirtybomb.gamepedia.com/Weapons ) If you're brave enough, you can create your own weapon, being sure to give us an idea of its stats.
    Secondary-
    Melee-

    Notes
    (Add any clarifying material or whatevs here. This entire section can be removed if necessary.)

    Made with @derpypenguinz19 's Mercenary Suggestion Form

    Post edited by Mr-Penguin on
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • DysfnalDysfnal Posts: 900
    Lol, I'm one of the people you'd probably consider a regular, and I'm not this professional
  • Mr-PenguinMr-Penguin Posts: 2,250
    Dysfnal wrote: »
    Lol, I'm one of the people you'd probably consider a regular, and I'm not this professional

    What can I say? I like to be neat and organized when it comes to posts on the internet.
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • I never seen such organization in my lief, mostly in other forums some people made no sense for ideas or general chat <-<
  • BryckoBrycko Posts: 223
    THANK YOU THANK YOU THANK YOU STANDARDS ARE BEAUTIFUL
  • Mr-PenguinMr-Penguin Posts: 2,250
    You're welcome!
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • Mr-PenguinMr-Penguin Posts: 2,250
    Ok, I added some self advertising of this thread on the bottom of the template.

    Assuming somebody asides from me actually uses this, that is.
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • NaonnaNaonna Posts: 849
    Doin' good work.
  • Mr-PenguinMr-Penguin Posts: 2,250
    Naonna wrote: »
    Doin' good work.
    Yay!
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • DysfnalDysfnal Posts: 900
    Wait, this should be an announcement, no? Always at the top of the list for newbies to see
  • Mr-PenguinMr-Penguin Posts: 2,250
    I dunno. It doesn't seem that people use it that much. ;_;

    I could always ask one of the mods though.
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • DysfnalDysfnal Posts: 900
    @Eox @Amerika @Ardez
    your thoughts?
  • Ardez1Ardez1 Posts: 3,288
    @derpypenguinz19 @Dysfnal

    Done. Good work :)
    I am a volunteer moderator on these forums. My opinion is my own and does not represent the opinion of Splash Damage or Nexon.
  • DysfnalDysfnal Posts: 900
    Yay!
  • Mr-PenguinMr-Penguin Posts: 2,250
    Yay! Thanks @Ardez !

    I wasn't expecting this to happen, but now I can get a bit more usage out of this old format!
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • I have a full developed backstory for my merc idea, and summarizing it would leave a lot out of what would make his personality
  • Ardez1Ardez1 Posts: 3,288
    I have a full developed backstory for my merc idea, and summarizing it would leave a lot out of what would make his personality

    A guide isn't a requirement. Just helpful tips to try and keep a format. You can still do whatever you would like and as long as it doesn't break any forum rules you are good to go.

    @NuclearCats
    I am a volunteer moderator on these forums. My opinion is my own and does not represent the opinion of Splash Damage or Nexon.
  • Mr-PenguinMr-Penguin Posts: 2,250
    Ardez wrote: »
    I have a full developed backstory for my merc idea, and summarizing it would leave a lot out of what would make his personality

    A guide isn't a requirement. Just helpful tips to try and keep a format. You can still do whatever you would like and as long as it doesn't break any forum rules you are good to go.

    @NuclearCats

    Pretty much this. Feel free to add what needs to be added to get the idea across.
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • JJMAJRJJMAJR Posts: 1,117
    By the way @Bushwanker this is the right way to use the call out function. Spamming it when the person already responded is an impractical annoyance for them, because it loads their notification box with junk mail.
    BushWanker wrote: »
    @JJMAJR yes but this gives another option for suggestions. It also makes it easier for my own suggestions in the future.

    Your thread is redundant.
  • @JJMAJR it gives people the option to choose which format to use.
  • JJMAJRJJMAJR Posts: 1,117
    edited November 2016
    JJMAJR wrote: »
    OMG WHY

    So post it here instead of making a new thread.
  • FyrixFyrix Posts: 182
    Then it gets lost, nothing wrong with posting his own things. Stop trying to impose your topic on everyone.

    Lets be real; you're the one kicking off and making a deal out of it. It's a submission, a thread, a relevant idea. You don't own the format, it's pretty generic and you can't stop others from doing it.

    So what if Penguin made one and Bushwanker made another. Grow up lad, go get some @$!# and it'll sort your stress out.
  • Rainsford
    Class- fire support/recon hybrid (recon priority)
    HP- 120
    Speed- 420
    Same health and speed as nader

    Profile-
    He is a frontiersmen who has gotten so adept with his arsenal that he has no joy in hunting prey. He has now moved to London to track the most dangerous game, including the mercenary units of Jackal and the CDA. He distinctively wants to best his rival Redeye and best him after several fights between them, one of which blinded Redeye in one eye.

    Ability 1: Small Ammo Packs
    Cooldown- 4 seconds
    Provides a half clip of ammo, can be quickly spammed (Can carry up to 8 small ammo packs, extra ammo increases to 10 total)

    Ability 2: Hunting Dart
    Cooldown- 13 seconds
    press button to pull out blow dart gun (similar to sparks' REVIVR)
    Darts act as a hit scan projectile (like Sparks' REVIVR, end of similarities)
    On hit: enemy is spotted for 8 seconds, removed by ammo pick up instantly, and is unable to sprint for 6 seconds (also removed by ammo)
    Darts deal 8 damage per shot
    can carry up to 3 darts at a time

    Weapons-
    Primary- (New!) Double EL-Mohr (play on Elmer Fudd) basically designed after an elephant gun
    Deals 8 damage per pellet, 12 pellets per round, 2 rounds per clip, and 6 spare magazines
    move at 87.5% move speed of merc
    takes 1.6 seconds to reload, same amount of time to reload 1 round as it does 2
    .7 seconds between shots
    *Also has access to rembrug-7 and ahnuld-12
    Theoretically, if all pellets land in one headshot, instantly kills all mercs but rhino
    Secondary- has access to both revolvers and M9

    Melee- beckhill combat knife, Kukri, and cricket bat

    Notes
    Suggested arguments:
    Sneaky, extra ammo, extra supplies, enigma, double time, escort (dead argument, but would encourage objective play; maybe add buff of +7.5% movement speed while holding melee or objective), guardian angle, looter, chopper, quick slash, untrackable, and tough

    Ideal: countered by other recon/sniper mercs (rivalry with Redeye) and rhino(too much HP), counters squishy mercs under 100 hp who rely on speed in combat, as well as bests other close-range mercs like Fletcher and Phantom
  • Mr-PenguinMr-Penguin Posts: 2,250
    @raspberryPike

    Hey, hey! Make a new thread for your merc suggestion, don't leave it here where nobody will see it!

    Thanks! -Pengi
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • Mr-PenguinMr-Penguin Posts: 2,250
    Made one teeny-tiny edit on the template to reflect my username change as of the forum merge.
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
  • NGxAlphaNGxAlpha Posts: 5
    Mosquito
    Class- Recon / Assault
    HP- 125
    Speed- 415

    Profile
    Background of the merc "Mosquito":

    Mosquito was once a honorable scientist in the US-Army until he got obsessed with
    insects, especially mosquitos. This caused him to get feared and dreaded until he
    finally withdrew from his job and colleagues so he could focus on his drones
    research. In the end he created a deadly poison he inflicted weapons with and
    which he started to test on humans which finally caused him to flee to London
    where he got into contact with the mercs. He felt accepted pretty fast because
    he saw in the other mercs the same as he felt for himself all the time :
    An Outlaw.

    EMP Aura
    Cooldown- Like the Phoenix Heal
    Duration- Used like Phoenix's Heal the EMP Aura disables deployables arround Mosquito,
    the longer he loads it the more range and durration but also more cooldown it has. It can disable Proximinity Mines, Turrets, Healtstaitons, and also Ammostations to cut off fire support

    Moth
    Cooldown-45s-1m(depends on how long you use it)
    Duration- Take control over a little flying Drone (like 20s) equipped with a small gun to spot Enemies and disable Deployables, or try to distract Enemy Snipers. Cooldown starts when drone is destroyed/not used anymore. (You have to stand safe to use this, he is using a little Computer to fly the drone.)

    Poisoned Bullets
    Cooldown- appears every 2nd Bullet
    Duration- Each Bullet you hit does 2% from the Enemy's max Health as a D.o.T to the Enemy.
    Removes instantly when the hitten Merc get's Healed by anything.

    Weapons-

    Primary-
    Hochfir,KEK-10,Empire-9

    Secondary-
    Caulden, DE .50,

    B93R:(Burst Fire Pistol)(New!)
    Speed Modifier: 90%
    Time to Aim: 110 ms
    Damage to Body: 12
    Damage to Head: 24
    Projectiles per Shot: 3
    Bullet Delay: 0.075s
    Rate of Fire: 900
    Reload Time: 1,5s
    Mag Capacity: 21(7bursts)
    Effective Range: 12m
    Recoil between the Bursts: Strong

    Melee-
    Kukri, Beckhill, Stillnotto

    Notes
    Outer Apperence of the merc "Mosquito" :

    Mosquito wears a tatty and ruined Safari suit, as teammate in a dark, nearly black
    green with a lighter green design which should look a bit like plants and insects.
    As an enemy it is a lighter green with the same design in black.
    So far for the colours. He also wears a typical safari hat in a dark grey
    with a pretty light green Biohazard Symbol on it. This hat would be a lighter
    grey with the same sign. As a result of the hat he pulled up to his eyes and an
    additional gas-mask in a simpel design which covers only nose and mouth and has
    only one filter, only his eyes are seen. He got a steeltank with a little window on
    his right hip that is filled with a thick green luquid which resembles the poison
    he uses for his passive skill.
    On the other side is a the drone hangig on his
    hip which he pulls off for his skill "Moth". He got a little computer on his right
    arm he controlles his drones with. Next to that computer there is a button he presses
    while using his EMP-Aura and a battery-like display that shows the charge of his Aura.
    The same symbol his hat features is also on his right shoulder, just as Stoker has
    his little Spaceinvader.

    Other Notes:

    Due to his gasmask his voice sounds like he really talks through a gasmask. his
    eyes should be dark-green or even reddened like thunders.
  • Mr-PenguinMr-Penguin Posts: 2,250
    @NGxAlpha

    Hey, nobody's gonna see your merc suggestion if it's sitting around here! It's better to make a separate thread on the forums for it if you want it to be seen.
    0egQoN7.png
    Art courtesy of @Matuno
    IGN/Steam Profile Mr. Penguin
    Have an idea for a new merc? Then head on over to my Mercenary Suggestion Form and go post it!
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