Buff for sure
tbh, Guardian is easily forgettable, and not someone I would play often. The new gun and melee weapon that you get with her only has limited Wow factor. It goes away after a few games with her.
She's useless in ranked I believe. You're much better off with a good Sawbonez, Sparks, or Aura....along with teammates that use their eyes and ears to listen for air strikes.
Forgettable merc is forgettable.
Javelin should have to work to give ammo. It shouldn't be auto matic.
Seriously.... @stayfreshshoe could you chime in?
If casual match making is casual, why am I being penalized because I wanted to drop from a game in which I was carrying my team, getting no help, and never being revived?
I literally have a 24 hr penalty because I dropped from one game today.
The devs need to make casual match making really casual. Why does it play like Ranked-lite?
EDIT - Using old fragger videos does not prove a point. Especially when people killed by direct hit nades can be revived right away (happens a lot). While direct hit rockets insta-gib people.
You literally cannot prove it and I know you won't even try to. It's just mountains of salt pouring all over the place making people exaggerate power out of frustration. If you get gibbed 3 out of 10 times, that's a 100% chance of gib to you.
I can use new Fragger videos if you want, or make my own. Take your pick, they're no different than end of 2016 Fragger.
Look at the new dev video kid.
They specifically point out that Javelin instagibs 200 HP on splash damage alone.
This is how I think Javelin needs to be.
Remove the standard straight rocket shot. And make her guided missle only. Decrease the area of effect and damage just a tad so its not an easy insta-gib like it is currently. This would make her fit in more as an air support merc. And would force her to be vulnerable to guide the missle. You know...the same way Kira is vulnerable when guiding. Also increase her cooldown, and give her a better audio and visual warning to the guided missle before she shoots
Why those suggestions? Because all the other air support mercs cannot use their ability to instantly gib someone in a ground battle in one second. The assault mercs cannot either. All the other air support mercs have to take time to deploy their air support, and then wait for it to reach an opponent. And those mercs also have obvious sounds warning players long before the air support arrives. As well as a colored beam on the ground warning of location.
Seems the devs were caught in two minds when creating Javelin. They made her a very good fire/air support merc, that's also a very good assault merc. They give her a straight shot that insta-gibs 1 or more people every 30 seconds. So shes basically what Fragger used to be...without the 3 or 4 second cooking time he has. And without the red trail or loud beeping/chiming noise that Fragger and Nader have.
Dunno why devs thought it was a good idea to turn an air support merc into an overly efficient killing machine that outkills Fragger now...can instagib with a non-air attack (they nerfed this for all other mercs a year ago) along with her ammo giving ability, where she doesn't have to pause in battle to give herself or others ammo (which every other merc has to take a couple seconds to drop ammo).
Make up your mind Devs. Is Javelin primarily air/fire support....or is she primarily an assault merc rivaling Fragger's potential?
I have more thoughts on her primary gun, primary melee and ammo ability....but that's for another thread. But they all add into her being way to good at rivaling both the best fire and assault mercs of the game.