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  • Re: Guardian nerf or buff

    Buff for sure

    1. No healing ability
    2. Drone has a cooldown that just doesnt fit the ability. Too short imo. And I still get plenty of air strike kills.
    3. Kira laser takes out the drone easily, and the laser remains as equally devastating as before Guardians release. Especially on maps like Chapel.

    tbh, Guardian is easily forgettable, and not someone I would play often. The new gun and melee weapon that you get with her only has limited Wow factor. It goes away after a few games with her.

    She's useless in ranked I believe. You're much better off with a good Sawbonez, Sparks, or Aura....along with teammates that use their eyes and ears to listen for air strikes.

    Forgettable merc is forgettable.

  • Javelin is Air/Fire Support or shes Assault. Devs need to pick one not both

    This is how I think Javelin needs to be.

    Remove the standard straight rocket shot. And make her guided missle only. Decrease the area of effect and damage just a tad so its not an easy insta-gib like it is currently. This would make her fit in more as an air support merc. And would force her to be vulnerable to guide the missle. You know...the same way Kira is vulnerable when guiding. Also increase her cooldown, and give her a better audio and visual warning to the guided missle before she shoots

    Why those suggestions? Because all the other air support mercs cannot use their ability to instantly gib someone in a ground battle in one second. The assault mercs cannot either. All the other air support mercs have to take time to deploy their air support, and then wait for it to reach an opponent. And those mercs also have obvious sounds warning players long before the air support arrives. As well as a colored beam on the ground warning of location.

    Seems the devs were caught in two minds when creating Javelin. They made her a very good fire/air support merc, that's also a very good assault merc. They give her a straight shot that insta-gibs 1 or more people every 30 seconds. So shes basically what Fragger used to be...without the 3 or 4 second cooking time he has. And without the red trail or loud beeping/chiming noise that Fragger and Nader have.

    Dunno why devs thought it was a good idea to turn an air support merc into an overly efficient killing machine that outkills Fragger now...can instagib with a non-air attack (they nerfed this for all other mercs a year ago) along with her ammo giving ability, where she doesn't have to pause in battle to give herself or others ammo (which every other merc has to take a couple seconds to drop ammo).

    Make up your mind Devs. Is Javelin primarily air/fire support....or is she primarily an assault merc rivaling Fragger's potential?

    I have more thoughts on her primary gun, primary melee and ammo ability....but that's for another thread. But they all add into her being way to good at rivaling both the best fire and assault mercs of the game.

  • Re: Whats with penalties in CASUAL match making

    Penalties should not be given in a CASUAL game mode. Save that for Ranked. In a casual mode, people should be able to freely join and leave games.

    And considering how server browser is less used, and the devs are actively trying to kill off Objective mode in Server Browser, if there will be penalties for leaving a CMM match, then wouldn't this just prevent players from playing their preferred game mode at all?

  • Re: Whats with penalties in CASUAL match making


    The point is penalizing in casual, when CASUAL is the only mode with Objective in the USA...and the fact that US servers are starting to dry up. If you penalize people for dropping matches in CASUAL...you are thereby banning people from playing the game.

    Dont call the mode casual then. Either that or the devs need to stop taking measures to kill off server browser use in the US region.

    Post edited by KayDubz on
  • Whats with penalties in CASUAL match making

    Seriously.... @stayfreshshoe could you chime in?

    If casual match making is casual, why am I being penalized because I wanted to drop from a game in which I was carrying my team, getting no help, and never being revived?

    I literally have a 24 hr penalty because I dropped from one game today.

    The devs need to make casual match making really casual. Why does it play like Ranked-lite?

    Post edited by KayDubz on