Good Loadout for today's rotation

i rarely use other mercs outside of the usual sawbonez, skyhammer, bushwhacker

im looking to play Fragger, Aura, Turtle

all of the three above, i dont have the cards yet because i kept recycling them, because i deemed them useless in most cases, because i cant aim like a pro and spray a lot.

what card to get and why?

Hammock - Oh the Bliss (Reinterpretation) | Far Cry 5


  • BestfinlandballBestfinlandball Posts: 488
    edited January 10

    For Fragger I'd recommend either the M91, M62, K51, or K63. Maybe B52 if you insist on using the BR-16.
    M91 is great because you get drilled and spares.

    M62 gives you explodydendron, though this card is overshadowed by the M91 these days, I still use it because I've had one in cobalt since 2015.
    K51 is nice because you get focus and drilled, I sometimes lean towards the K63 for spares though.
    B52 has double time so maybe not for you, I personally like it dt + the card has spares.

    For Turtle, I like either the SM93 or SM51, for the SMG-9 and extender/steady respectively.
    For the KEK-10 I feel the C91 is the best choice because you get drilled and spares, and for the Hochfir I've always used the K92 because of steady.

    I don't play Aura much at all as I dislike low hp characters, and I don't very much enjoy any of her weapons, but on the rare occasion that I do play her, I use the BL41 because of get-up and extra supplies, or BL72 for drilled and potent packs.

    Post edited by Bestfinlandball on
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