Name - Necro/Crypt
Age - 56
Nationality - German
Health - 110
Speed - 430
Role - Medic
Maybe I'll add smt in the future.
Ability 1: Gain through Pain
Duration: 5 secs
Cooldown: 10 secs
While this ability is active some of the damage Necro/Crypt deals/takes is transferred into medpacks that he can throw out to teammates. It doesn't make him invincible..just a bit harder to kill.
Ability 2: Aura Revive (name is up for change)
Duration: Can be charged 1-3 secs
Range: 3-5 meters around him
Cooldown: Proportional to the Charge Time (up to 8secs)
This ability works similar to Phoenix' healing pulse. But instead of healing it revives all allies around him.
Ability 3: Defibrillators
Primary - Remburg 7, Hollunds 880, Crotzni
Secondary - Empire 9, MP-400, Caulden
Melee - Cricket Bat, Beckhill, Kukri
In order for his abilities to work properly he has be in the faces of the enemy with his team. He has very high sustain. However he isn't invincible. Because his ability only shields for a part of the damage dealt to him he is easy to kill through focused fire.
Hi, just like my last merc I don't know if he is too OP or borderline useless. Lemme know what you think of him and what you'd change. C ya