I have noticed that there're are tons of explosive devices in the game that the mercs carry/launch/plant. The weird thing is that they can tend to behave inconsistantly.
Some bombs can be jumped over whiles others can not. Some do damage to one area of effect but ignore some sides at times.
I understand that mercs need be different, but could we get a least some consistancy on what to expect from a bomb's explosive capabilty?