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Hello , i'm reposting this here since it was deleted on Dirty Bomb subreddit .
So /u/stayfreshshoe last Dirty Bomb stream was kinda good and open, he didn't answer most of serious questions but instead asked feedback to be DM'ed to him so he can redirect it. I doubt it he missed a lot of post's on this subreddit regarding weapon balance + nerfs but here we go.
They are now mid range two tap weapons that require less skill to be used.
-revert them & tweak damage in various parts of the body, headshot multiplier needs to be back.
Yes they were abused in public matches same as other weapons & mercs.
-revert them to old state and tweak dmg/rate/recoil they are now outperformed by everything, bring back accuracy so they can deal dmg.
It was not a newbie weapon , it had high headshot dmg but by far very rewarding to use.
-tweak headshot damage and rework recoil , right now you pray for hit when you fire , the RNG recoil is not needed.
In my opinion this weapon change was to keep the lower level players playing so they spend enough cash before quiting , since SD already pissed vets enough. This was a gamebreaking weapons nerf that proved SD has no focus in gunplay in a competitive shooter. Hope i'm proven wrong , please add your feedback and hopefully a dev will see it & we'll get a weapon balance dev stream.