Planned Forum Maintenance - 24th May 2018

We will be doing maintenance on 24th May 2018. The forums will be read-only until the maintenance is finished.

Sabot (new merc)

Sabot Quote - "A medic can't get everywhere, so that's why I'm here..."

Nationality - Mexican

Real Name - ???

Class - Medic

Determined cost - 50k

STATS ---

Health - 100

Sprint - 420

Primaries - Empire-9 / RyburnMP / Welsh92

Secondaries - Arevarov 9 / Hoigat.224/ M9

WELSH92 ---

Type - Machine Pistol

Damage - 10

ROF - 674RPM

ClipSize - 22

ReloadTime - 1.6seconds

PRIMARY ABILITY - MEDICINAL SABOT

Type - Weapon

System - Similar to Hunter's crossbow

Unscoped Healing - 10

Unscoped Damage - 20

Unscoped ROF - 70RPM

Bolt velocity is x2 speed of hunters crossbow / Never any arc

Staying scoped with a full charge for longer than 6 seconds will cause the sabot to go on cooldown (for 12 seconds) (The medicine overheats)

Scoped Healing - 10 per .55 seconds (Maximum charge of 80 hp) /// Look - bar split into 8 pieces, each bar fills every .55 seconds until all minibars are filled /// Minimum charge - .55 seconds

Concept - Shoots enemy with an advanced medicine /// Doing team headshots will not increase health given

Scoped Damage - 11 per .55 seconds (Maximum charge of 88 damage) /// Look - bar split into 8 pieces, each bar fills every .55 seconds until all minibars are filled /// Minimum charge - .55 seconds

Headshot multiplier - 1.5x

/Concept - Shoots enemy with advanced light poison/

SECONDARY ABILITY - REFIBRILLATOR GRENADE

Type - Refib

Does Damage - NO

Type - Charges

RefibBlast Radius - 0.9m per charge (up to 3.6m)

Hold down ability and grenade will charge up every .6 seconds. This can charge up to 4 times, providing 20 hp per charge bar.

Grenade explodes on contact with enemy, teammate, or terrain/walls/floor/etc.

Minimum Charge - 1 (aka .6 seconds)

Cooldown - 1 second

PLAYSTYLE = A light but ranged medical sniper great for keeping her team topped up (assuming they dont loose 7384738 damage in 1 moment). Unlike other medics, her medical ability is a single point. Staying within the back of the team, positioning is as needed as ever. Although she has lighter reviving abilities, she can revive multiple at once, however this is on a way smaller scale compared to guardian. Her Sabot does light damage, meaning she can be used as a light assault sniper, while her medical version does the same amount of healing independent of where it hits your teammate. This of course makes it easier to heal heavier mercs, so team coordination is important so you can land your medical shots.

Sign In or Register to comment.