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Personally with the changes to Phantom I feel like they took away a big part of him. Phantom used to take some skill and game sense to get right. It was fun. If you ran around, people would see you but struggle to track you. There would be no way you'd sneak up to people though like that. Phantom was a combination of knowing when to move and reposition, and knowing when to stay still and hide. Sometimes used move slowly as not to draw too much attention. It was exciting, it was engadging.
I feel like Phantom's cloak while moving should be pretty bad. Not as bad as it was, but it should be visable. When Phantom stays still, I feel like he should be practically invisible if not actually invisible. This would definately stop the way that you are forced to constantly rush as Phantom in order to do well. I also feel like the cooldown could be slightly reduced to encourage a more hit and run style of play over the more annoying assassin style.
I'm going to say it again... I also think Phantom should have an ability to use while cloaked that would reveal him partially and briefly. With a shift in focus to gun-style Phantom I feel like an a ability such as -yes I'm going to say it- throwing knives to use while cloaked by pressing f for example would add an interesting way that Phantom players would be buffed in a concrete and interesting way that isn't excessively annoying or preventative of any form of counterplay.
The main issue with Phantom now isn't the fact that he's OP or what not. It's that his current state makes him easier to play against everyone. Phantom's EMP may have become more complex and interesting, but his cloak has become considerably more simple resulting in Phantom players now constantly rushing the enemy and trading kills. As someone who used to love playing Phantom and enjoyed being able to play intelligently with him, this isn't especially fun for the Phantom player and it is especially less fun for the enemy.
Honestly I don't think Phantom is ever going to be in a place where I enjoy playing him after this. I was hoping Phantom would be made viable at higher level without being made very easy for anyone. That was not case. As a Phantom main, it's been one of the main reasons for my inactivity in the community. The way I used to play Phantom is no longer viable.
Does anyone else feel the same or do you like where Phantom is now? Do you have faith that Phantom will be improved in the future if you aren't happy with him now?