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Dirty Bomb merc design: G.I.G.N (with art work)

My merc design only based on ideas and game play concept, any details like HP, dmg and others are not consider, the illustrations are done by me, any use of the art works pls notice.


G.I.G.N is a female rifleman who specialist ground drones, her real name and identity are unknow, their are evidence from street and store camera showing this female rifleman attack many different targets in London with profession tactics by control ground drones that has "G.I.G.N" words print on.

background:
After the attack in London, many mercenary join the action, attacking different place with confidential purpose from Jackal and C.D.A, in many mercenarys, one female rifleman often put out misssions that happen to be out gun and out number, by investigate street cameras people find that this rifleman cooperate with ground drones when attack, to make up for the out gun out number situation.


Weapon and Skill:
G.I.G.N carrys different ground drones call the "CTUAV" (Close.Tactice.unmaned.Aerial.Vehicle), they carrys different arms like SMG, Tear gas, the drone can be remote control or patrol areas that set by G.I.G.N.

G.I.G.N carrys two different drones, sentinel and repression, drones can deploy at the same time or separate, player can only remote control one drone at a time, when deploy drones, it will move to the place player aim at when deploy, two drones have their own cold down time when destroy, recvoer or the deploy time run out (around 20 sec).


Tactics and play style:
unlike the engineer gun turret, sentinel and repression can move but have less HP, sentinel is the SMG drone, give short distance rapid fire support, but lose accuracy and dmg when shooting long range target, repression is a tear gas drone, fire gas grenade that blur player sight for short time. let other players distracted, attack with good opportunity.

Fight back:
Drones are most effective when G.I.G.N cooperate with it, as it have limited accuracy and HP, they are very easy to take out by they self. tear gas effect can recover by medic support. drones also offline when any EMP effect hit. drones are small with limited speed, use runing speed to run away or get around find a good angle to take it out.


Signature weapon:
G.I.G.N have her own signature weapon, the "FAMAS G2", this weapon have excellent fire rate but limit by accuracy and 25 rounds magazine, most effective in close fight.

Comments

  • Da_MummyDa_Mummy Posts: 235

    You realise that this is the DB Forum and not R6S ones.
    G.I.G.N. is an actual organisation and SD could get real problems if they symbolize a french combat unit with a stereotypical waifu girl.
    obscuring vision with gas is ven more frustrating than redeyes smoke since you cant get out of it.
    and creating a turret thatis more flexible an more mobile than bushies buddy makes him pretty obselete especially since shes got another deployable up her sleves.
    There already is a famas in the game. believe it or not but the hurtsall 2K is designed after that thing.
    If you really want to have an ctual charakter like this think first howto actually implement him/her into the game.

  • MGPandaMGPanda Posts: 26
    edited March 5

    @Da_Mummy said:
    You realise that this is the DB Forum and not R6S ones.
    G.I.G.N. is an actual organisation and SD could get real problems if they symbolize a french combat unit with a stereotypical waifu girl.
    obscuring vision with gas is ven more frustrating than redeyes smoke since you cant get out of it.
    and creating a turret thatis more flexible an more mobile than bushies buddy makes him pretty obselete especially since shes got another deployable up her sleves.
    There already is a famas in the game. believe it or not but the hurtsall 2K is designed after that thing.
    If you really want to have an ctual charakter like this think first howto actually implement him/her into the game.

    I doing anime illustration for years and I can tell you there are many vedio game taking real life military concept in to anime games, from organization to weapons and people.
    And if you miss what I say at the very first of this post, this is only ideas and game play concept, data balance like the drone HP, speed, dmg a so on are no consider, again, this is a character design by a player, what I done just create a character that I think may be a possibility to expand the game play range.

    I have design a tier gas effect that can recover by medic, you say "you cant get out of it" more like complain flash grenades, oh btw flash grenades got effect that can just block out entirely of the screen, in fact blur effect just less annoying.

    drones have less HP, dmg and speed that can balance out, I not consider it as its SD's job, and it's just a concept design by a player after all.

    DB already announced more weapons will join the game in future, there will be weapons similar to other but different advantage at some situation, I think a weapon that give advantage at short distance and that's all, based on what your saying, there no need for more weapon update as this game already have short to long range weapons.

    just realize I type so much try to explain my thinking, but look again you just complain from start to finish like a troll, may be you just dont give a F about other peoples work.

  • MGPandaMGPanda Posts: 26
    edited March 5

    @Da_Mummy said:
    You realise that this is the DB Forum and not R6S ones.
    G.I.G.N. is an actual organisation and SD could get real problems if they symbolize a french combat unit with a stereotypical waifu girl.
    obscuring vision with gas is ven more frustrating than redeyes smoke since you cant get out of it.
    and creating a turret thatis more flexible an more mobile than bushies buddy makes him pretty obselete especially since shes got another deployable up her sleves.
    There already is a famas in the game. believe it or not but the hurtsall 2K is designed after that thing.
    If you really want to have an ctual charakter like this think first howto actually implement him/her into the game.

    and forget to say this will be my last merc design with art work, Mercenary & Skin Suggestions is a place for people who have Passion for DB and want to share their ideas and thinking, clearly now it's not the same any more, so good news for you.

    Post edited by MGPanda on
  • Da_MummyDa_Mummy Posts: 235
    edited March 5

    Well 10/10 triggered so my work is done.
    Shame that criticism is something that most people cant take very well

    I wasn't saying anything against the artwork which is astonishingly good and I wish I could do that.
    The simple fact that you posted this with an actual merc in mind is great and all but I just can't see a character with so much abilities working in this fast paced fps.
    DB is just not the place for real named military organisations (AK47~Timik47 etc.)
    I have created mercs as well and even I was told it wouldn't work but I got it working.
    So don't take everything serious that somebody tells you. After all what do I know.

  • Mobile Bushwhacker turret looks cool

  • zykerothzykeroth Posts: 31

    Art is fantastic. Is older piece, no? I think I saw on DeviantArt.
    What class is she? Assault?
    Also, why GIGN? Is already name of French Special Operations.
    Stats like HP, damage and cooldown of drones is very important.

  • henki000henki000 Posts: 458

    5/5 concept art, but her ability is too close to Bushwhackers turret. Perhaps she could be just a assault/engineer with tear gas grenades. Effects like thunders concussion, but works like sluggish version of red eyes smoke grenade for area denial with long cooldown.

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