New Dev Video: The New Terminal

stayfreshshoestayfreshshoe Posts: 655Administrator, Moderator, Developer

Hey all,

New Terminal is almost finished. Come and take a look..

Ask the Devs Playlist:
Community Spotlight - 'Dirty Bomb and why 2018 is the year to start playing!!!' by OhSnapKline:

Subscribe to us on YouTube: https://www.youtube.com/user/dirtybombgame/videos
Like us on Facebook: https://www.facebook.com/DirtyBombGame/
Follow us on Twitter: https://www.twitter.com/DirtyBomb

Enjoy!
shoe.

Comments

  • XenithosXenithos Posts: 1,704Special Editor

    "not communicated well" is an understatement. The English language is pretty straightforward and what was said on Obsidian releases was pretty different. I'm not completely positive, but I'm pretty sure a dev said they would be released again at a later date, but they would be modified so that future releases would be distinguishable from previous ones. I could be wrong.

    Personally, I don't care. I'm actually glad for the opportunity buy them as a bulk pack, and for new players to do so as well.

    I don't care how much you've played or how good your aim is - If you haven't touched the game at least twice in three months then I see your "opinion" as hot moot.

  • zykerothzykeroth Posts: 31

    @Mc1412013 and everyone else who will freak out: you might be wrong. Might. The flag is gone, but the white dots that marked the Forward Spawn circle are still there.

  • BBBadgerBBBadger Posts: 21

    "Next week, we'll discuss the Phantom Rework"

    Did I just hear that correctly?

    No more 'Disable Exp increased by X amount', but an actual rework?

  • TheStrangerousTheStrangerous Posts: 2,173

    Dirty Bomb = Lawbreakers 2.0 Electric Boogaloo

  • PorkyPersonPorkyPerson Posts: 144
    edited February 2

    @stayfreshshoe said:
    Hey all,

    New Terminal is almost finished. Come and take a look..
    [...]

    Enjoy!
    shoe.

    The Terminal rework looks like it will be fun. I'll miss the old one, but that killbox it had at the capture point only exaggerated team imbalance.

    re: toxicity
    Maybe the real solution is to come up with a better way to evaluate skill and limit servers to similar skill levels. God knows ranked needs a better metric.

    @Xenithos said:
    "not communicated well" is an understatement. The English language is pretty straightforward and what was said on Obsidian releases was pretty different. I'm not completely positive, but I'm pretty sure a dev said they would be released again at a later date, but they would be modified so that future releases would be distinguishable from previous ones. I could be wrong.

    Personally, I don't care. I'm actually glad for the opportunity buy them as a bulk pack, and for new players to do so as well.

    Same, but I'd like to trade my garbage Arty and Fletcher loadouts for the good ones.

    I'd also like to have gotten 5 instead of 3 for about the same price.

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