Nuclear Winter is here

MoobabesMoobabes Posts: 19Moderator, Developer

Nuclear Winter has arrived. Check out our brand new microsite for more information.

https://www.dirtybomb.com/chapters/the-nuclear-winter/

NEW SYSTEM: WEAPON CARDS

Weapon Cards are a brand new system in Dirty Bomb, allowing you to change the weapon skin on your favourite Loadout Cards. There are three skin sets in this first iteration for purchase, but also some festive skins that you will unlock just through playing in the event. You can read a full breakdown of the Weapon Card system in this news post.

NEW SYSTEM: MERC DECKS

Merc Decks are another new system in Dirty Bomb, allowing far more customisation for your favourite Mercs than ever before. You select your Merc, apply your Loadout Card and then equip a brand new Weapon Skin. You can also equip a Trinket per Merc, meaning that each of the three Mercs you take into battle will be fully customised.

MVP BALANCE CHANGES

The MVP screen was one of our main additions in the Javelin update and we haven’t stopped working on it since its introduction. We feel that it is important that our players get their time in the spotlight, no matter how they contributed to the success of the team. We’ve changed how the MVP awards are calculated to ensure that the award distribution is fair and more reliable. However, this is just the first step. We will be constantly monitoring and adjusting the MVP system to provide a good user experience. Below are some of the bug fixes we have applied in this update.

MVP award for Most Accurate changed from “Shots Landed” to “Overall Accuracy %”
Fixed bug where Best Merc award sometimes displayed the incorrect Merc
Fixed bug where Most Kills award also counted Friendly kills

MERC BALANCE OVERVIEW

GUARDIAN

Guardian is currently not where we want her to be, and we are looking to improve her over the next couple of updates. It is important to make her Bionic Pulse more reliable and her Sky Shield more attack focused. To do that we are planning on increasing the range of her passive ability and applying some fixes for her Bionic Pulse.

Both changes should impact her status/quality massivly. However, in this update we want to apply some smaller balance changes that allow players to keep the shield up longer at the cost of the device’s health. We want to make sure that players don`t have to focus her Sky Shield for too long and can instead focus on general combat.

Sky Shield lifespan increased from 10 to 12 seconds
Sky Shield health reduced from 90 to 60

JAVELIN

Javelin is still one of our main focuses for balancing to ensure she is ready for the next ranked season, but we felt we went slightly too far with the acceleration changes in the last update. Therefore we decided to take a step back and give her a bit more power again by speeding up the rocket’s acceleration. This change still ensures that players have more time to find cover or shoot down the rocket without making it too frustrating.

Rocket acceleration time reduced from 2 to 1.25 seconds
Rocket base speed changed from 40% to 30% of maximum speed

PROXY

Every player has their own opinion of Proxy. Proxy players love her and her playstyle while others can get frustrated playing against her. With this change we have tried to satisfy the players that play against a Proxy without impacting her in the hands of skilled players.

Damage Radius reduced from 240 to 208
Inner Damage Radius increased from 16 to 32

RHINO

Rhino was weakened by some of the changes in the last update and we wanted to re-address his position in the game. This change focuses on keeping players shooting for longer.

Minigun energy cost reduced by ~ 25%
Minigun max spread reduced by ~ 10%

SPARKS

We wanted to limit Sparks slightly in her damage output. This may look like a small change as it still allows her still to one-shot 120HP Mercs, but the difference is that she now has to fully charge her Revivr to do so.

Revivr damage reduced from 65 to 60

EXPERIENCE POINTS

Our goal is that all players have an equal chance of collecting enough XP no matter which Merc they play. Therefore we have decided to make some additional Experience Points changes after reviewing the current state of the game. On average Medics are collecting the most XP while Covert Ops and Soldiers are on the lower end.

Guardian is an exception in this case because she still suffers from the low Experience Points gain that she has since her release. These changes should bring all of the Mercs closer together, but we will continue monitoring the changes.

Aimee – “Spotting an Enemy with Third Eye” XP from 60 to 80 per enemy
Phantom – “Disabling a deployable” XP from 80 to 85 per deployable
Rhino – “Suppressing Fire” XP from 20 to 30
Guardian – “Projectile destroyed” XP from 50 to 60
Thunder – “Concussing an enemy” XP from 30 to 40

WEAPON BALANCE OVERVIEW

SHOTGUNS

We have tried to trim down the reload times on shotguns as much as we can, due to the amount of “down time” players have between shooting and reloading. To do this best, we have sped up the pump animation, which is the pump that takes place after loading to full capacity. This will cut off a significant amount of time when reloading to full capacity.

HOLLUNDS 880

Reload pump time reduced by ~20%
Total reload time decreased to 2.45 seconds from 2.55 seconds

REMBURG 7

Reload pump time reduced by ~20%
Total reload time decreased to 2.3 seconds from 2.4 seconds

AHNUHLD-12

The Ahnuhld after its recent changes suffers from running low on ammunition relatively fast, compared to other shoguns, due to its faster fire-rate. More shots are required for a kill as well, because of its considerably lower damage overall. It has had its starting capacity increased slightly to give it a little more sustain-power.

Increased starting magazines to 3.5 from 3
Reload pump time reduced by ~20%
Total reload time decreased to 2.7 seconds was 2.85 seconds

BOLT-ACTION SNIPER RIFLES

FEL-IX

Across the board players have reported that the FEL-IX felt worse to use following the balancing changes. We want to give this more time so that players learn to use newly balanced sniper rifles, before making further drastic changes. However, there are a few quality-of-life improvements to the FEL-IX, such as a slightly bigger magazine size and balanced fire-rate and reload timings. The timing of fire-interval and cocking the rifle has also been adjusted, to make timing the next shot feel more accurate and responsive.

Increased magazine capacity from 5 to 6
Reduced starting magazines to 3.5 from 4
RPM increased to 34 from 32
Adjustments to fire-interval and cocking animation timings

GRANDEUR SR

Horizontal recoil decreased by ~30%

OTHER CHANGES AND FIXES

Added 28 new Steam Achievements
Fixed bug where some commander dialog was missing from Vault
Fixed grammar for Proxy daily play mission
Fixed bug where Assault Course trinkets were not being granted. If this affected you, please contact customer support.
Fixed bug where it was impossible to earn ‘Best Javelin’ MVP
Fixed bug where Vault subtitles were inconsistent with commander dialog
Fixed bug where ‘Most Accurate’ MVP award could be awarded incorrectly
Fixed bug where players who had damaged the EV would sometimes get a random additional 1 XP
Added a new UI notification from the main menu showing when you have unopened cases in your inventory

KNOWN ISSUES

We are aware of an issue with the Jackal Lantern audio not playing
Some of the UI tooltips around equipping Weapon Cards to multiple decks are unclear

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Comments

  • GRANDEUR SR
    Horizontal recoil decreased by ~30%

    Only for grandeur, rly?

    Revivr damage reduced from 65 to 60

    Im going back playing R6 siege, at least they dont have korean goblin over there. Thx SD.

    Electric Light Orchestra - Prologue/Twilight
                                                                    
  • n-xn-x Posts: 751

    Second game. Didnt get any credits, any Cheers and my Mission windows displayed no missions, just the triangle with the "!" in the middle. Now the Mission window is back but the XP from the game werent added....

  • @Moobabes said:
    We wanted to limit Sparks slightly in her damage output.

    Thank God! <3

  • hurgyahurgya Posts: 104

    @n-x said:
    Second game. Didnt get any credits, any Cheers and my Mission windows displayed no missions, just the triangle with the "!" in the middle. Now the Mission window is back but the XP from the game werent added....

    I had the same issue

  • Mc1412013Mc1412013 Posts: 2,087

    Damn it i got 9 hrs before i can play

    Hey look i finaly got a sig , and nothing to put here

  • Mc1412013Mc1412013 Posts: 2,087
    edited December 2017

    Can you guys add a way to use my alienware and logitech weapon skins and other load out skins in the deck. I want to use my alienware guns on my obsidians

    Hey look i finaly got a sig , and nothing to put here

  • PtilouiPtiloui Posts: 421

    @kopyright said:

    @Moobabes said:
    We wanted to limit Sparks slightly in her damage output.

    Thank God! <3

    As long as damage change doesn't affect revives, it's ok.

  • Mc1412013Mc1412013 Posts: 2,087

    @Ptiloui said:

    @kopyright said:

    @Moobabes said:
    We wanted to limit Sparks slightly in her damage output.

    Thank God! <3

    As long as damage change doesn't affect revives, it's ok.

    Yeah we cant have sparks oneshot a rhino

    Hey look i finaly got a sig , and nothing to put here

  • @Ptiloui said:

    @kopyright said:

    @Moobabes said:
    We wanted to limit Sparks slightly in her damage output.

    Thank God! <3

    As long as damage change doesn't affect revives, it's ok.

    That's how I would understand their patch notes, yes.

  • @Moobabes said:
    You select your Merc, apply your Loadout Card and then equip a brand new Weapon Skin.

    Separate body skin and loadout card (perks, weapons) when?! :/

  • ArtyrimArtyrim Posts: 179
    edited December 2017

    Pls don't touch my Proxy anymore

    Edit: 1.6 gb just for some skin and stuff?Your updates are too heavy. WIth castle and hunter is going to be 3 gb more? -__-

  • @Artyrim said:
    Pls don't touch my Proxy anymore

    Edit: 1.6 gb just for some skin and stuff?Your updates are too heavy. WIth castle and hunter is going to be 3 gb more? -__-

    This update includes castle XD.

  • ArtyrimArtyrim Posts: 179

    @jooshoyes said:

    @Artyrim said:
    Pls don't touch my Proxy anymore

    Edit: 1.6 gb just for some skin and stuff?Your updates are too heavy. WIth castle and hunter is going to be 3 gb more? -__-

    This update includes castle XD.

    ffs Why is not written CASTLE in this Announcement?System,balance,mercs fixes and nothing about castle u.u. Well I'm still downloading the whole stuff. My bad xD

  • +1 for the new map. But still no 8v8 servers, no Ranked fix and no CMM fix? -3...

  • Mc1412013Mc1412013 Posts: 2,087
    edited December 2017

    @Begin2018 said:
    +1 for the new map. But still no 8v8 servers, no Ranked fix and no CMM fix? -3...

    Think rank fixes are usualy saved for new seasons and they only tweak things during season.

    Hey look i finaly got a sig , and nothing to put here

  • MelinderMelinder Posts: 726

    @stayfreshshoe

    Would be nice if Castle wasn't forced upon us by being in the vote pool 100% of the time. It's bad enough that sections of the map are terribly designed, having to play it 90% of matches really emphasises the flaws.

    Eradicator of Chimps

  • SzakalotSzakalot Posts: 3,197

    @Melinder if the map is as bad as you say, people will move away from it and go back to other maps

    First!

    48px-First_Blood.png?version=ee44701eadae9f5eb7db0d17c0edc6c9
  • MelinderMelinder Posts: 726

    @Szakalot said:
    @Melinder if the map is as bad as you say, people will move away from it and go back to other maps

    When 99% of the community is braindead, they won't know the difference.

    Eradicator of Chimps

  • TitaniumRaptureTitaniumRapture Posts: 423
    edited December 2017

    @Melinder said:

    @Szakalot said:
    @Melinder if the map is as bad as you say, people will move away from it and go back to other maps

    When 99% of the community is braindead, they won't know the difference.

    So basically problem is you because nobody ever cares about 1%. :)
    And Castle is blast (so count me in braindead group).

  • Mc1412013Mc1412013 Posts: 2,087

    I like this map better than vault though instill havnt killed any birds yet

    Hey look i finaly got a sig , and nothing to put here

  • PtilouiPtiloui Posts: 421

    @Mc1412013 said:
    ... though instill havnt killed any birds yet

    That's the first thing i was looking at in the map. You can't zap-revive them though.

  • teflonloveteflonlove Posts: 507
    edited December 2017

    So many new achievements but no "Kill 1000 birds on Castle". :disappointed:

  • @teflonlove said:
    So many new achievements but no "Kill 1000 birds on Castle". :disappointed:

    Havent noticed any birds. :(

  • when and how do we get locked weapon cases you sell keys for? should I buy more than one key now? where can we preview weapon skins out of those 2.5k boxes? cuz there are even 4.5 boxes and I have no idea how 2.5 and 4.5 ones are even different from each other

  • MeerkatsMeerkats Posts: 125

    @stayfreshshoe when is the discounted advanced winter pack going to go out? I'll consider purchasing one when the Steam winter sale rolls around, by when we'll hopefully get some news improving this bullshittery you guys are putting into the game. Also, if you're going to have a marketplace, just tell us whether this includes loadouts. Additionally, I'm assuming these items can be traded via Steam as well; is this going to be the case? Just give us a straight answer. Yes? Then yes. No? Then no. If you want to and can include technical details, that's appreciated.

  • DjiesseDjiesse mtl.qc.caPosts: 860Special Editor

    @OwynTyler said:
    when and how do we get locked weapon cases you sell keys for? should I buy more than one key now? where can we preview weapon skins out of those 2.5k boxes? cuz there are even 4.5 boxes and I have no idea how 2.5 and 4.5 ones are even different from each other

    Locked weapon cases may drop randomly after matches ( I actually got one yesterday). At the moment the case preview only shows for which weapons skins can be dropped from the case, and at what rarity, no actual preview of the skins. However, in the in-game news section the weapon skins FAQ has pictures of some (but not all) of the skins that can be dropped from the 2.5K cases (CoreSEC, Royal Force and KMA). The 4.5K cases contain Nuclear Winter skins which you can see in the update video.

    I'm hoping to have the DB Genome updated soon to include more info about all this.

  • Until when is the event?

  • FalC_16FalC_16 Posts: 883

    @OmeletteFromOuterSpace said:
    Until when is the event?

    Exactly my question

  • In one video (but I forgot which one) they mentioned 4th of January as end date.

    I like the idea of weapon crates, but they hard to get if you don't want to pay cash.

  • https://www.dirtybomb.com/chapters/the-nuclear-winter/

    Found it on the microsite. It's until 4th of january. I hope they warn us in time before clearing the store and the cheer we got.

    Please note that all event community rewards are already finished. Log on to get them, before the event ends. There are some really good rewards, like weapon cards and event loadout cards.

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