Enemy Stoker molotovs are blue when they're thrown [regression, < 20170209 Fireteam]

Synopsis

  • Enemy Stoker molotovs are blue when they're thrown [regression, < 20170209 Fireteam]

Type

  • Defect, visual, regression

Regression range

  • Last known good version:

    • I don't know
  • Affected versions:

    • Earliest known occurrence:

      • Before 20170209 Nexon->Warchest small client update
      • Possible candidate:
        • 20161122 The MOFO Update
        • "Effects:"
          "Molotovs thrown by teammates will now produce blue flames to more clearly identify friendly fire ;)"
    • Most recent version observed:

  • Today's version:

Severity

  • Low

    • Visual
  • Low-medium

    • Indirectly affects gameplay: Altered visual cue
    • Regression

Environment

  • Minimal settings
  • Read-write or deleted .ini or .ue3profile

Can be reproduced offline

  • No

    Needs an enemy

Reproduction rate

  • 10/10

Description

  • Enemy Stoker molotovs changed in appearance from orange to blue, some time before the end of 2016 or early 2017.

    Enemy molotovs used to show an orange fireball trail when thrown, and left orange fire when they successfully hit.

    Now, enemy molotovs have a blue trail when thrown, just like friendly molotovs.

Steps to reproduce

  • Online,

    watch an enemy Stoker throw a molotov

Expected results

  • Stoker molotov is in-flight:

    • Fireball trail is orange
  • Stoker molotov smashes:

    • Fire on ground is orange

Actual results

  • Stoker molotov is in-flight:

    • Fireball trail is blue
  • Stoker molotov smashes:

    • Fire on ground is orange

Fix

  • N/A

Video/SS

  • None
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