Hoigat takes two shots to destroy a mine?

I know I'm not the greatest shot but I've had times where no one was near me and I swear I hit it spot on and needed two rounds just to detonate a mine.

Am I just going insane?

Comments

  • WintergreenWintergreen Posts: 483

    Been like this the past few days. Not sure if it was intentional or not. There was another thread about it down below somewhere so maybe someone in that one had an answer if you dig it up. It feels so weird to put 2 shots on those mines now. Definitely a hard habit to break.

  • jooshoyesjooshoyes Posts: 313

    Basically proxy mines always had 15hp, and they recently added hitmarkers to them (which wasn't specified in the patch notes) to give them a bit more feedback. The hoigat does 14 dmg, hence the two shots.

  • SorotiaSorotia Posts: 1,316

    I see...

    Thanks...at least I know I'm not going nuts thinking I'm missing them lol

  • GatoCommodoreGatoCommodore Posts: 3,514
    edited October 24

    http://forums.dirtybomb.com/discussion/38270/proxy-mines-need-2-shot-to-kill#latest

    shoe said:

    "This is a bug and we're investigating it. It appears that in the last update the mines acquired another hitbox which seems to be the cause of this issue."

    how can you double hitbox?

    Metro Area -- Miura                                                                  
  • watsyurdealwatsyurdeal Posts: 4,720

    That......makes no sense

    So hey, I have a small guide here you may like, go ahead, read it, you know you want to.


    ダーティーボムは非常に良いですが、あなたは非常に悪いです
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