Phoenix's self-revive

As most of you know, a revived player gains invulnerability for a short amount of time. When Phoenix self-revives himself, he doesn't get that. Is this supposed to happen or is it a bug?

Comments

  • GatoCommodoreGatoCommodore Posts: 3,625

    @Warper1 said:
    As most of you know, a revived player gains invulnerability for a short amount of time. When Phoenix self-revives himself, he doesn't get that. Is this supposed to happen or is it a bug?

    the invulnerability only applies when he got up not while hes getting up

    this mechanic is good for pressuring enemies to shoot phoenix first.

    Bayonetta OST-Mysterious Destiny

    Bayonetta, you're a mystery
    You come along with a destiny
    This is your life, a battlefield telling you who you are
    Bayonetta, this is your time
    You're gonna sparkle, you're gonna shine
    Girl, when you fight it looks like a dance, you are magic, you're magic

    Come on, come on, come on, there's only one way, your way
    Come on, come on, come on, you know there's only one way, your way
    Dance, fight, spin around, spin around
    Dance, fight, fly higher, fly higher, fly higher

    Bayonetta, you bury your loneliness deep down in your eyes
    Sadness lies in your smile
    But victory shines in your eyes
    You're still alive
                                                                      
  • frostyvampirefrostyvampire Posts: 1,120

    He does

  • K1X455K1X455 Posts: 1,475

    @Warper1 said:
    As most of you know, a revived player gains invulnerability for a short amount of time. When Phoenix self-revives himself, he doesn't get that. Is this supposed to happen or is it a bug?

    Possibly due to client-to-server/server-to-client clock discrepancies. In your side, you have been fully revived but in another client, you could still be in the process of revival, therefore the shots/attack still count. This is why higher latency players are disadvantaged.

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