Javelin and Guardian

I hate having them on my team since they can't fulfill their respective roles.

I had a game with 2 Javelins and 2 Guardians on my team.
I didn't want to press K, so I ran around with my secondary for over 4min on last obj chapel def. During that I got tap revived twice and then hid until I had some hp.
In the end I just flanked left through their spawn, passing half their team while killing the other half just to reach the ammo crate. Of course once I stacked my ammo full they rushed me as 4 and I ended up on longspawn....

Javelin's ammo armor definitely needed a nerf, but SD overreacted and overnerfed it.
Then releasing a medic with no healing.

Comments

  • GatoCommodoreGatoCommodore Posts: 3,390

    @Drac0rion said:
    I hate having them on my team since they can't fulfill their respective roles.

    I had a game with 2 Javelins and 2 Guardians on my team.
    I didn't want to press K, so I ran around with my secondary for over 4min on last obj chapel def. During that I got tap revived twice and then hid until I had some hp.
    In the end I just flanked left through their spawn, passing half their team while killing the other half just to reach the ammo crate. Of course once I stacked my ammo full they rushed me as 4 and I ended up on longspawn....

    Javelin's ammo armor definitely needed a nerf, but SD overreacted and overnerfed it.
    Then releasing a medic with no healing.

    they need to remove the wait 1 sec on javelin ammo printer
    i want to get ammo as soon as i get into her range

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  • PtilouiPtiloui Posts: 178

    Even without the wait timer (which, i agree, should be removed), recieving one third of a mag per second is not enough. I often end up getting stuck to Javelin like a hardcore fan asking for her autograph while waiting to get full ammo :smiley: Could be buffed to one half of a mag.

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