Name: Sparen. *
Nationality: Dutch (Netherlands).
''Aww, does it take too long for your ability to regenerate? I can help you with that!''
The player selects an enemy with the left mouse button and slowly drains the ability. 2 second draining = 1 second more for the enemy's ability cooldown. This affects all of the enemy's abilities, except for ammo bags. The drained ability power is given to a certain amount of teammate's in a certain range. The same as before: 2 seconds draining = 1 second off the teammate's ability cooldown. This ability does not heal or damage teammates or enemies.
Sparks' medpacks are small and give a small amount of health instantly. Sparen throws a Big medkit and the player who picks it up gains +85 HP. Regeneration = 10 seconds. Stacks up to: 4.
I don't think it's neccesary to fully explain what this does. It revives teammates.
*1: Why did I call him Sparen? Well, I thought that the refill ability made him look like a guy who always has spare abilities ready for his teammates.
Let me know below what you think of this idea. Thanks for reading!