On the subject of shotguns, I have an interesting vid for you

So in other words, the pellets do not spread out as fast as games would like you to believe. So in reality, we really should not be having any meat shotting in Dirty Bomb, really the shotguns should be like a close range sniper rifle, if all pellets connect to the head it should be a kill.

So if we say, increase the pellet count, make the shotgun spread tighter, what we might end up getting is a hipfiring close range king. Which would give Shotguns a significant niche to fill.

So hey, I have a small guide here you may like, go ahead, read it, you know you want to.


ダーティーボムは非常に良いですが、あなたは非常に悪いです

Comments

  • GuziolGuziol Posts: 308

    Any time shotguns are closer to reality in videogames than to a "videogame-shotgun" they become more and more powerfull if not broken. And that said i'd still like less spread, more range and reasons to aim for the head. Most of the complaints ( with few exceptions ) are about cheap 1hko up close and being @$!# at range. I'd gladly trade that frontload damage upclose for more range reliability.

  • @watsyurdeal said:

    So in other words, the pellets do not spread out as fast as games would like you to believe. So in reality, we really should not be having any meat shotting in Dirty Bomb, really the shotguns should be like a close range sniper rifle, if all pellets connect to the head it should be a kill.

    So if we say, increase the pellet count, make the shotgun spread tighter, what we might end up getting is a hipfiring close range king. Which would give Shotguns a significant niche to fill.

    they wont, people would cry more about shotgun too OP and need nerf

    Bayonetta OST-Mysterious Destiny

    Bayonetta, you're a mystery
    You come along with a destiny
    This is your life, a battlefield telling you who you are
    Bayonetta, this is your time
    You're gonna sparkle, you're gonna shine
    Girl, when you fight it looks like a dance, you are magic, you're magic

    Come on, come on, come on, there's only one way, your way
    Come on, come on, come on, you know there's only one way, your way
    Dance, fight, spin around, spin around
    Dance, fight, fly higher, fly higher, fly higher

    Bayonetta, you bury your loneliness deep down in your eyes
    Sadness lies in your smile
    But victory shines in your eyes
    You're still alive
                                                                      
  • Demo Ranch is an awesome channel. Shotguns are the one weapons I'll never care about in any game. They're impossible to balance, you can't keep everyone happy one way or another, and they're usually annoying to get killed by. I just learn to live with it and counter. Realistically, though, a shotgun shot at very close range should kill or severely damage all mercs in this game if we're to base it on realism. I'd rather deal with overpowered shotguns than some inaccurate, birdshot pea shooter with no range like they are in a lot of games. Slugs would be interesting in DB.

  • WintergreenWintergreen Posts: 527
    edited September 10

    Yep! I think it's pretty cool how a lot of the weapons in DB (if my memory is correct, could only be a few) have 'Fletcher Arms' printed somewhere on their guns. Also, it drives me insane that the .40 Selbstadt, which I'm 99% positive is based off of an HK45 or USP 'cause I own one myself, is listed as a .45 cal on the side. FIX IT!

    Edit, took a pic in the game:


    At first I thought, okay, maybe they're going for a VP40 or somethin' but then I realized it's striker fired and wasn't in the market until after this game was released, iirc. Who knows? It bugs me to look at. It's t-t-triggering. Also has the European mag' release on the trigger guard... Kill me. It's not a .40!!!

  • @Wintergreen i thought 45 auto, 45 ACP, 45 cal are the same...

    .40s are only for spaghetti arms feddies who shoot doggo on their way out.

    Bayonetta OST-Mysterious Destiny

    Bayonetta, you're a mystery
    You come along with a destiny
    This is your life, a battlefield telling you who you are
    Bayonetta, this is your time
    You're gonna sparkle, you're gonna shine
    Girl, when you fight it looks like a dance, you are magic, you're magic

    Come on, come on, come on, there's only one way, your way
    Come on, come on, come on, you know there's only one way, your way
    Dance, fight, spin around, spin around
    Dance, fight, fly higher, fly higher, fly higher

    Bayonetta, you bury your loneliness deep down in your eyes
    Sadness lies in your smile
    But victory shines in your eyes
    You're still alive
                                                                      
  • @GatoCommodore said:
    @Wintergreen i thought 45 auto, 45 ACP, 45 cal are the same...

    .40s are only for spaghetti arms feddies who shoot doggo on their way out.

    Yeah, all I'm sayin' is it bugs me that they list the Selbstadt as a .40 when the gun itself is modeled after a .45 and is even branded as such on the slide. It's not a big deal, but an obvious lazy miscue on their part. These things stick out a lot to gun guys and I wouldn't even consider myself an expert. Anyway, I'll stop derailing the thread now lol.

  • ostmustisostmustis Posts: 207

    you thought it had to do with realism? lul

  • SorotiaSorotia Posts: 1,368

    I see what you're trying to say with this video, we need a pistol that fires shotgun shells in game!

  • SzakalotSzakalot Posts: 3,187

    @watsyurdeal said:
    So in reality

    wait, what?

    First!

    48px-First_Blood.png?version=ee44701eadae9f5eb7db0d17c0edc6c9
  • woodchipwoodchip Posts: 115
    edited September 22

    Is this the thread where we talk about how the Revivr gun violates the 2nd law of thermodynamics?

    Seriously: games greatly exaggerate weapon differences to help draw distinctions and contrasts between them.

    However, tightening shotgun spread and lowering pellet damage is not a bad idea. I think it might be worth implementing on one of the longer ranged shotguns in order to help define the two non-remburgs as different. Could also be a design for a new shotgun, should they make one. 'Slug' shotgun is an unused archetype.

  • GatoCommodoreGatoCommodore Posts: 3,623
    edited September 23

    @woodchip said:
    Is this the thread where we talk about how the Revivr gun violates the 2nd law of thermodynamics?

    not really

    Post edited by GatoCommodore on
    Bayonetta OST-Mysterious Destiny

    Bayonetta, you're a mystery
    You come along with a destiny
    This is your life, a battlefield telling you who you are
    Bayonetta, this is your time
    You're gonna sparkle, you're gonna shine
    Girl, when you fight it looks like a dance, you are magic, you're magic

    Come on, come on, come on, there's only one way, your way
    Come on, come on, come on, you know there's only one way, your way
    Dance, fight, spin around, spin around
    Dance, fight, fly higher, fly higher, fly higher

    Bayonetta, you bury your loneliness deep down in your eyes
    Sadness lies in your smile
    But victory shines in your eyes
    You're still alive
                                                                      
  • @watsyurdeal said:

    So in other words, the pellets do not spread out as fast as games would like you to believe. So in reality, we really should not be having any meat shotting in Dirty Bomb, really the shotguns should be like a close range sniper rifle, if all pellets connect to the head it should be a kill.

    So if we say, increase the pellet count, make the shotgun spread tighter, what we might end up getting is a hipfiring close range king. Which would give Shotguns a significant niche to fill.

    In a lot of games want to be centered around fast close-quarters combat, which is why they have to make shotguns worse than their real-life counterparts so they don't dominate.

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