It looks like you're new here. If you want to get involved, click one of these buttons!
I've noticed that after the release of the Shell Shock update the numbers of "players in game" has increased its average. I was wondering if anyone knew anything about the game's population and growth.
You can see the game population on steamcharts.
There is more players on saturdays and sundays.
~4100 players in game on average on saturday 15 July , which is ~1000 more players than usual for a saturday on the last 3 months.
Generally, no. We did an influx of new and returning players because of Shell Shock, but overall the community has stayed the same.
I have a method of determining how many players are STAYING in this game.
I take the total number of people who have gotten a kill with an automatic weapon, and then figure out what percent or that number is people who have gotten over level 10.
2.4% of all players have reached level 10, which doesn't say much because a lot of people download a game, launch it, say "meh," and never touch it again. That still counts as a "player" however. So I multiply the percentage by the inverse fraction of players who have ever gotten a kill with an automatic weapon (since just about anyone who plays this game will have). That number is 33.6%.
33.6% is close enough to 1/3, so 2.4*3= 7.2%
So, by my math, 7.2% of people who have actually played this game actually stay around even for a fairly short while.