Random idea for Skyhammer and Arty

If they have more than 1 ammo pack in reserve, all players have to do is interact with the Skyhammer or Arty to get ammo. So if I am low on ammo, I just press E when close to Skyhammer to get more.

What do you think? Too much griefing potential?

So hey, I have a small guide here you may like, go ahead, read it, you know you want to.


ダーティーボムは非常に良いですが、あなたは非常に悪いです

Comments

  • Lord_CoctusLord_Coctus Posts: 2,297

    @watsyurdeal said:
    If they have more than 1 ammo pack in reserve, all players have to do is interact with the Skyhammer or Arty to get ammo. So if I am low on ammo, I just press E when close to Skyhammer to get more.

    What do you think? Too much griefing potential?

    What about the mercs who have E abilities?

    MakeMachinePistolsGoodAgain

  • watsyurdealwatsyurdeal Posts: 4,805

    When I say E, I mean the default key for interact, the same button you use for repairing objectives and using turrets

    So hey, I have a small guide here you may like, go ahead, read it, you know you want to.


    ダーティーボムは非常に良いですが、あなたは非常に悪いです
  • SaulWolfdenSaulWolfden Posts: 796

    Would be useful because then the newb Skyhammers would at least technically be giving out ammo regardless of them recognizing the fact they can throw it.

  • GuziolGuziol Posts: 363

    I'm too big of a fan of packing a fragger with 4-5 ammo bags after he threw a grenade to reduce his cooldowns for this.

  • GatoCommodoreGatoCommodore Posts: 4,317

    make that a direct hit too and now were talking

    Hope County Choir - Keep Your Rifle By Your Side
                                                                    
  • SzakalotSzakalot Posts: 3,229

    its a good idea. that is all : )

    First!

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  • The problem with this is that you can easily grief with this (shoot 1 bullet, reload, take ammo), and it also has a chance of taking away the players' choices, since a good Skyhammer/Arty will manage his ammo so that the right people get it (such as people who are IN the fight, not already se

  • SaulWolfdenSaulWolfden Posts: 796

    @MPGlenn1202 said:
    The problem with this is that you can easily grief with this (shoot 1 bullet, reload, take ammo), and it also has a chance of taking away the players' choices, since a good Skyhammer/Arty will manage his ammo so that the right people get it (such as people who are IN the fight, not already se

    Make it only work at half-ammo capacity, either default or accounting for spares.

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