Unpopular Dirty Bomb Opinions!

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  • Da_MummyDa_Mummy Posts: 111

    @Xenithos
    Which results in the same for me.
    I mean I get it and to be honest I see why Sawbonez is meta but I just don't like his playstyle.
    As for Guardian, in the rare occasion I play something else than medic for once and I am at low health and Guardian is shown to me as a medic I kinda want to break my keyboard and throw my mouse out the window.
    Btw with the Redeye buff I meant just his weapons.
    Everybody that gets mad at me because I like Thunders Conc or the fact that I'm fine with Phantom,Redeye and Proxy, I just always answer with: If you die to something it's probably your own fault period :wink:

  • SorotiaSorotia Posts: 1,413

    Javelin didn't need all the nerfs she is getting. (Being beaten with a nerf bat just like Stoker)

    The Hochfir needs a nerf if they refuse to give the SMG-9 a actual useful buff.

    The Fel-IX got @$!# in the last nerfs.

    Shotguns shouldn't be long range weapons.

  • XenithosXenithos Posts: 1,291Special Editor

    @Sorotia said:
    The Fel-IX got @$!# in the last nerfs.

    Shotguns shouldn't be long range weapons.

    Fel-ix is so slow you can't finish a person you shot, and with only 5 shots per clip it's... painful to use. Amazing if picking off auras and you don't miss, absolutely the opposite if you do.

    I don't care how much you've played or how good your aim is - If you haven't touched the game at least twice in three months then I see your "opinion" as hot moot.

  • Mc1412013Mc1412013 Posts: 1,958

    Executions removal pissed me off

    Hey look i finaly got a sig , and nothing to put here

  • I'd rather use the Blishlok than the Hochfir. Something about it just makes it feel like a peashooter to me, even if it does do a good amount of DPS

  • FalC_16FalC_16 Posts: 859

    Remburg proxy is no longer dope after the most recent "fix" on shotguns.

    Stark was nerfed to dust.

    Skyhammer is still not a viable option in comparison to Arty.

    Hate that there will be a crossbow merc.

    Grandeur is still shite.

    Dreiss is underrated, in fact its OP

    Thunder's flashbangs are useless.

    There is too many fragger tryhards in pub games.

    We need more purchasable content for real cash, icluding ingame credits.

    Let the dislikes flow thru my way:D

  • TheStrangerousTheStrangerous Posts: 1,858
    edited November 2017

    Guardian might as well been a full engineer, with a drone.
    Phantom might as well been a full recon, with semi automatic weaponry (not sniper rifles, 3rd primary would be a brand new semi automatic) like RedEye, and spotting ability (click to mark) complementing his RF.
    Javelin might as well been a full assault, her ammo belt is gimmicky, ans she's good on her on without it.

    EMP field/Revive Glove/ Ammo belts are gimmicky abilities.

    RIP DB
    Like TF2, buried under gambling addicts and whales, forgetting the core gameplay.

  • I actually Like guardian a lot. Shes a capable combat support, and is a nice pick to have as a secondary medic. Not as a primary one though. The drone field is awesome except for when the kawaii laser comes down. Gives a nice counter to all of the explosive spam.

  • Lord_CoctusLord_Coctus Posts: 2,095

    I like Jav and Guardian.

    Roses are red.
    Violets are blue.
    Sparps is bae.
    Thunder bangs you too.
  • Aimee isn't a worse Vassili, she's actually way better on defense. (but hey, let's keep the buffs coming shall we?)

    The Semi-Auto sniper nerfs really hit the GSR hard, all it needed was an ROF nerf

    I like most of the new obsidians, just not the weapon skins, they're boring

    The M9 is cancerous. I hate that god-forsaken piece of filth. The Caulden is a god.

    The Machine Pistols are almost on par with primaries. The only thing holding them back is mag size.

    Dome is fun.

    The Dreiss makes me cry. Everyone else seems super good with it but I can't use it to save my life.

    Kira's laser doesn't destroy helicopters and that breaks my immersion.

    aaaaaaaaaaaaaaaand for my most controversial...

    CMM is better than nothing

  • ArtyrimArtyrim Posts: 177

    I hate who hates my Proxy

  • PtilouiPtiloui Posts: 342

    Not really an unpopular opinion but some objectives should be completed only by certain classes.

    Secondary objectives should be immune to all damage so they can only be destroyed by C4.

    A medic that can revive himself like Phoenix shouldn't be in a game that tries to favor teamwork.

  • MuddyGrenadeMuddyGrenade Posts: 150
    edited December 2017

    @Ptiloui said:
    Not really an unpopular opinion but some objectives should be completed only by certain classes.

    Secondary objectives should be immune to all damage so they can only be destroyed by C4.

    A medic that can revive himself like Phoenix shouldn't be in a game that tries to favor teamwork.

    You mean a primary objective?

  • PtilouiPtiloui Posts: 342

    @MuddyGrenade said:

    @Ptiloui said:
    Not really an unpopular opinion but some objectives should be completed only by certain classes.

    Secondary objectives should be immune to all damage so they can only be destroyed by C4.

    A medic that can revive himself like Phoenix shouldn't be in a game that tries to favor teamwork.

    You mean a primary objective?

    No, secondary objectives, like door generators in Underground. I don't think it is sane that they can be blown in less than 5 seconds by some abilities.

  • @Ptiloui said:

    @MuddyGrenade said:

    @Ptiloui said:
    Not really an unpopular opinion but some objectives should be completed only by certain classes.

    Secondary objectives should be immune to all damage so they can only be destroyed by C4.

    A medic that can revive himself like Phoenix shouldn't be in a game that tries to favor teamwork.

    You mean a primary objective?

    No, secondary objectives, like door generators in Underground. I don't think it is sane that they can be blown in less than 5 seconds by some abilities.

    So you'd want the Bridge barrier generator on second point to be only destructible by C4? I feel like that would Bridge attacking even more annoying to deal with. It already basically requires you to have a Nader to complete the second objective in a decent amount of time. making it C4 only would just make it a nightmare.
    But I don't want to get into an argument here, so let's just agree to disagree.

  • PtilouiPtiloui Posts: 342

    @MuddyGrenade said:

    @Ptiloui said:

    @MuddyGrenade said:

    @Ptiloui said:
    Not really an unpopular opinion but some objectives should be completed only by certain classes.

    Secondary objectives should be immune to all damage so they can only be destroyed by C4.

    A medic that can revive himself like Phoenix shouldn't be in a game that tries to favor teamwork.

    You mean a primary objective?

    No, secondary objectives, like door generators in Underground. I don't think it is sane that they can be blown in less than 5 seconds by some abilities.

    So you'd want the Bridge barrier generator on second point to be only destructible by C4? I feel like that would Bridge attacking even more annoying to deal with. It already basically requires you to have a Nader to complete the second objective in a decent amount of time. making it C4 only would just make it a nightmare.
    But I don't want to get into an argument here, so let's just agree to disagree.

    lol i thought this post was made to post unpopular opinions xD

  • @Ptiloui said:

    @MuddyGrenade said:

    @Ptiloui said:

    @MuddyGrenade said:

    @Ptiloui said:
    Not really an unpopular opinion but some objectives should be completed only by certain classes.

    Secondary objectives should be immune to all damage so they can only be destroyed by C4.

    A medic that can revive himself like Phoenix shouldn't be in a game that tries to favor teamwork.

    You mean a primary objective?

    No, secondary objectives, like door generators in Underground. I don't think it is sane that they can be blown in less than 5 seconds by some abilities.

    So you'd want the Bridge barrier generator on second point to be only destructible by C4? I feel like that would Bridge attacking even more annoying to deal with. It already basically requires you to have a Nader to complete the second objective in a decent amount of time. making it C4 only would just make it a nightmare.
    But I don't want to get into an argument here, so let's just agree to disagree.

    lol i thought this post was made to post unpopular opinions xD

    Exactly, lol. That's why I didn't want to go on with it.

  • foo_foo_ Posts: 17

    No one (except me) gives a @$!# about the (legally binding) EULA.
    The ones over at Warchest have been fixed. But the ones Steam keeps presenting still are bullshit... damn, I want't play DB again!

    (unpopular?: earlier thread got closed; warchest support doesn't reply.)

  • Powerful magnums are superior to sniper rifles in every way.
    DB sadly doesn't have them (Disclaimer: The existing ones aren't primaries) But it should!

    How to make Snipers great again? Turn them into gunslingers! Stop camping back there and be a man! Oh, and the tunnel/scope vision sucks!

    RIP DB
    Like TF2, buried under gambling addicts and whales, forgetting the core gameplay.

  • SithasSithas Posts: 229

    Castle is a horrible map and shows that giving maps a attacker bias for the sake of stopwatch/ranked is a horrible decision.
    A large part of the playerbase has no interest in stopwatch or ranked and just want to hop into a game play a nice round and leave again.
    Currently playing castle feels extremely pointsless, if you are attacker you win and when you are a defender you lose, the only exception is when all stars align aka stacked defender team with unbalanced teams.

  • I enjoy Overwatch AND Dirty Bomb.
    Come at me.

  • TheStrangerousTheStrangerous Posts: 1,858
    edited January 12

    Get rid of melee and give secondary weapons infinite ammo.
    If it worked fine in OG Battlefront 2, then I don't see no reason why it wouldn't in DB. It's a Shooter game, not melee game after all. There's a reason why only Jedi could melee in OG BF2 (mods don't count).

    Thanks to melee, you ruined Phantom and shot yourselves in the feet, by doin' extra work with the buggy nature of melee.

    RIP DB
    Like TF2, buried under gambling addicts and whales, forgetting the core gameplay.

  • K1X455K1X455 Posts: 1,563

    @TheStrangerous said:
    Get rid of melee and give secondary weapons infinite ammo.
    If it worked fine in OG Battlefront 2, then I don't see no reason why it wouldn't in DB. It's a Shooter game, not melee game after all. There's a reason why only Jedi could melee in OG BF2 (mods don't count).

    Thanks to melee, you ruined Phantom and shot yourselves in the feet, by doin' extra work with the buggy nature of melee.

    you're playing the wrong game.

  • TheStrangerousTheStrangerous Posts: 1,858
    edited January 13

    @K1X455 said:

    @TheStrangerous said:
    Get rid of melee and give secondary weapons infinite ammo.
    If it worked fine in OG Battlefront 2, then I don't see no reason why it wouldn't in DB. It's a Shooter game, not melee game after all. There's a reason why only Jedi could melee in OG BF2 (mods don't count).

    Thanks to melee, you ruined Phantom and shot yourselves in the feet, by doin' extra work with the buggy nature of melee.

    you're playing the wrong game.

    In know it's TF2, but in serious competitive scene, melee is nothing but a utility tool.

    That goes to competitive FPS genre in general, focusing on SHOOTING.

    If taking down fallen enemies with melee is an issue then...

    DO IT DUKE NUKEM STYLE!

    No seriously add a kick and kick off the melee. Who needs it in FPS when you have feet? Member what happened to Assassin in Lawbreakers? :sunglasses:

    Post edited by TheStrangerous on

    RIP DB
    Like TF2, buried under gambling addicts and whales, forgetting the core gameplay.

  • K1X455K1X455 Posts: 1,563

    @TheStrangerous DB competitive scene? The general population needs to learn how to pick a merc squad properly for a particular map first before I believe any of that schit

  • TheStrangerousTheStrangerous Posts: 1,858

    @K1X455 said:
    @TheStrangerous DB competitive scene? The general population needs to learn how to pick a merc squad properly for a particular map first before I believe any of that schit

    Duh, 80% of DB players are just trying this game before quitting, after few hours. And SD hopes to fish out some money from whales and gambling addict ;)

    RIP DB
    Like TF2, buried under gambling addicts and whales, forgetting the core gameplay.

  • bgyoshibgyoshi Posts: 923

    @TheStrangerous said:
    Powerful magnums are superior to sniper rifles in every way.

    I'd love to see an accurate magnum shot out to 1000 yards

  • NailNail Wpg, CanadaPosts: 3,453
    edited January 15

    assuming you mean magnum pistols, they are inherently weaker in every respect to any full size rifle round, people need to realize video game guns are fictional, big wheel guns suck. The most accurate handguns are also .32 cal and 9 mm, neither are "magnums"
    A 5" target barrel will enable a pro to consistently hit out to 75meters

    @TheStrangerous said:

    Powerful magnums are superior to sniper rifles in every way.

    lol. you funny

    moop
  • @TheStrangerous said:

    @K1X455 said:
    @TheStrangerous DB competitive scene? The general population needs to learn how to pick a merc squad properly for a particular map first before I believe any of that schit

    Duh, 80% of DB players are just trying this game before quitting, after few hours. And SD hopes to fish out some money from whales and gambling addict ;)

    Dude, if I had a penny for everytime you said something about whales I'd be freaking Bill Gates.

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