So, right away you wanna say, bullshit Fragger is overpowered and broken shut the @$
!# up scrub. But before you mouth off without actually listening to what I have to say, here is the thing. Fragger's job is to deal damage, he can't do objectives well, can't supply ammo, can't heal people, his job is to slay, just like Vasilli. In other words, as frustrating as he is, believe me I know, I hate fighting him as well, the thing is....that is his JOB. that is his purpose.
Now, Aura, let's talk about her role, Medic obviously right? Has a shotgun for close range right? To get in, kill whoever killed you, and pick you up, as well as protect her healing station, right?
Now, why can the healing station allow the class with lowest amount of health...tank so much damage? Is Aura's job to be a bullet sponge? Or a valuable asset for her team to protect?
Before we even go into really changing or nerfing anything, we need to look at the various aspects of each Merc, and decide what they should and should NOT be able to do.
Fragger and Vassili should be good at killing people, Arty should be good at medium range and air support, but he isn't, Aura should be a Medic and not a tank.
I'm sure most of you probably don't need me to point this out but, I felt like this needs to be said.