Lessons learnt the hard way

humaneBerryhumaneBerry Posts: 68
edited April 2015 in New Players
So beyond the standard play with your team and so on I figured there are some things that can help a new player.
Feel free to comment and add to the list of things a new guy might want to know.

1: How to change your Loadout

You recieve Loadout cards from crates. At the start of a game before you spawn in, simply click on your merc portraits at the top, then click the merc you want in that slot and you will be able to pick a loadout card.

There is a great wikipage on loadouts here http://dirtybomb.gamepedia.com/Cards#Weapons

2: Escorting objectives

When a map requires you to escort a vehicle it is required that atleast one person from the escorting team is close to the vehicle for it to move. If the vehicle is not moving it is easily disabled by airstrikes.

3: Fraggers Grenades can be cooked!

By holding the skill button on fragger you can cook his grenades. The timer is indicated by him lifting his fingers counting to three. If the grenade is not released it will explode in your hand and kill you.

Post edited by humaneBerry on
«134

Comments

  • Szakalot wrote: »
    14: secondary objectives can be destroyed with conventional weapons - generators, walls etc.

    you just blew my mind....

  • nesSnesS Posts: 17
    Szakalot wrote: »
    14: secondary objectives can be destroyed with conventional weapons - generators, walls etc.

    First time I use this "insightful" function of the forum. You blew my mind too. I'm lvl 11 and had no clue about that.
  • cosmopolitanSpongecosmopolitanSponge Posts: 287
    edited April 2015
    @NuclearSharkhead you can also destroy the EV with anything else other than your ability, but it takes a lot more time, pretty much you can use anything explosive like frags, proximity mines, your weapons, melee, mg, just anything to hit the armor of the EV... guessing lots of people know this, but I am just letting people know who didn't :wink:
  • Mgs have been my bffls when defending on a team with no air support. Especially chapel.
  • DiositoDiosito Posts: 293
    @NuclearSharkhead you can also destroy the EV with anything else other than your ability, but it takes a lot more time, pretty much you can use anything explosive like frags, proximity mines, your weapons, melee, mg, just anything to hit the armor of the EV... guessing lots of people know this, but I am just letting people know who didn't :wink:

    There is an augment (Armour Piercing) with which bullets do 15% more damage to the EV.

    Abbadon
    Abaddon
  • LittelboyLittelboy Posts: 17
    15. Shoot with a good smile on your face
  • RuneforceRuneforce Posts: 563
    edited April 2015
    3: Fraggers Grenades can be cooked!

    By holding the skill button on fragger you can cook his grenades. The timer is indicated by him lifting his fingers counting to three. If the grenade is not released it will explode in your hand and kill you.

    And you can kill a cook by switching to a weapon.

    16. Remember to have fun with the longjump and walljumps, Jump, bunny, jump!
    Post edited by Runeforce on
  • ChirsChirs Posts: 43
    Szakalot wrote: »
    17. Using fast melee attack is enough to finish off an incapacitated player.

    Does that mean switching to melee does more damage, pls?

  • RuneforceRuneforce Posts: 563
    edited April 2015
    ChriThor wrote: »
    Szakalot wrote: »
    17. Using fast melee attack is enough to finish off an incapacitated player.

    Does that mean switching to melee does more damage, pls?
    It means to gib is faster and more reliable executed if you switch to your knife and use your primary attack, than using the alternative knife attack that is bound to your mousewheel by default, because the primary knife attack is much faster and slows you shorter.

    The knife (or bat) is extra damage effecient on incapped players, compared to other weapons. It is your gibbing tool.
  • So much good stuff in this thread.

    Is it really true that the EV moves faster with more people around it?

    If so that's awesome :)
  • Ardez1Ardez1 Posts: 3,288
    20. The pineapple juggler perk will allow you to throw Skyhammers airstrike marker and change where the airstrike comes in. (Not 100% on this one, but I saw it happen in a match. Please confirm if you know for sure. I have not had a chance to test this in an empty server yet.)
    I am a volunteer moderator on these forums. My opinion is my own and does not represent the opinion of Splash Damage or Nexon.
  • SzakalotSzakalot Posts: 3,187
    edited April 2016
    21. Skyhammer's marker works as a grenade, but only indoors. If you got damaged by the marker itself it means the airstrike is NOT coming

    edit: no longer true
    Post edited by Szakalot on
    First!

    48px-First_Blood.png?version=ee44701eadae9f5eb7db0d17c0edc6c9
  • APRenpsyAPRenpsy Posts: 404
    Hey mind if I link this thread to the next Tips and Tricks video I do? I think this is really amazing and shocked I didn't find it sooner.

    Here is the first one if you're curious, Simple Tips And Tricks
  • ZenityZenity Posts: 438
    When mounting an MG (including EVs), there is a delay before you can unmount again using the use key. You can always unmount instantly by pressing one of your weapon selection keys though. Not going to number this one because it may well be a bug and become fixed eventually.
  • yakcyllyakcyll Posts: 41
    edited May 2015
    INF3RN0 wrote: »
    23. Direct player hits with ammo packs reduce the targets ability c/d by 15%
    That must be the coolest thing I heard lately.
    INF3RN0 wrote: »
    28. When revived you have a spawn shield that lasts for around 2s, but will be canceled if you use a combat/ability action.
    And that explains everything! Cheers INF3RN0!

  • UNKR4UTUNKR4UT Posts: 16
    einstyle wrote: »
    for carriable delivery objectives, you don't have to hold F to return or deliver it, you can just tap F and it will return/deliver it as long as you stay in range
    helped me somewhat with moving around while guarding/delivering

    Can someone confirm that?
    Cause a lot of times i need to re-push F cause it got cancelled for whatever reason.


  • yakcyllyakcyll Posts: 41
    UNKR4UT wrote: »
    einstyle wrote: »
    for carriable delivery objectives, you don't have to hold F to return or deliver it, you can just tap F and it will return/deliver it as long as you stay in range
    helped me somewhat with moving around while guarding/delivering

    Can someone confirm that?
    Cause a lot of times i need to re-push F cause it got cancelled for whatever reason.
    Pretty sure you have to look at delivery points, but when constructing or planting you can actually look away and still keep doing it.

  • NailNail Wpg, CanadaPosts: 3,371
    you can set use to toggle in game
    moop
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