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ProfPlump wrote: »
So in conclusion having limits is pointless in a well designed game where each merc has its own individual strengths and weaknesses - the punishment for not enough merc variety is a heavy strategic weakness if the opposing team is smart enough to take advantage of it.
hotshotPaladin wrote: »
there needs to be a limit on how many of one merc are in play on a team at one time. I just went up against a team of Phoenix's and was scraped due to spawn camping and my team not being able to kill them.