Im open to all comments, ideas, suggestions, don't be shy! ^^
I have the best idea! Why dont we create a litany of trinkets for the game... but they actually do something, and we could also revamp old trinkets for effects too.
You would get these with small amounts of credits. Old trinkets get effects too, so use vets are not forgotten!
Elite Case Trinket --- +[Insert Percent Here] Case drop rate while equipped
Pot of Gold Trinket --- +[Insert Percent Here] Credit earn rate while equipped
Cell Phone Trinket --- +[Insert Percent Here] Extra mission credits while equipped
Fortune Cookie --- Displays comical fortunes on screen on kill
Fireworks Trinket --- Causes fireworks to explode from bodies on kill
Snowman - Snow explosion on headshot; +[Insert Percent Here] to ranked points earn rate and credit earn rate
Coaly - Causes bodies to crumble like coal on kill; +[Insert Percent Here] equipment case drop rate
Lantern - Electrocution effect on kill; +[Insert Percent Here] mission credits
Founders Trinket --- +[Insert Percent Here] to all drop rates and earn rates
All trinkets have slot where you can spend Credits Only to get a boost added on.
In all variants, special effects should exists, like the snowman snow-splosion, or the fortune cookies causing random fortunes on kill
We should also have a 10% chance that a normal case can turn into a goodie bag, containing one of these new trinkets if they are added. Lets see if we can get something cool like this added, increase the fun for everyone, and spice things up a little for ALL players, new and old
After receiving a complaint from a friend on the goodie bags, I realized a credit buy option should be existent, like 25,000 Credits, so its easy for newer plays to get what they want, over scaring them away.
TO CLEAR CONFUSION
The first suggestion of boosts if aimed at NEW players! Most new players seem to be running from the game due to the grind, and this will fix that, by enticing them with an easier way to earn something, a first milestone to help them get the rest of what they want. The grind is actually really bad if you have a life, something most veterans forget due to having most everything.
The second suggestion is because the trinkets are again, pointless, and don't impact things much aesthetically. Effects would be much more intersting and fun. This game is clearly not a super seriously highly competitive shooter as it stands, as is obvious by DBN having to ban half the things for being broken. Until balancing happens, this game is just a comical fun FPS game. If you don't like this, then there will be a Toggle option for the effects.
Fortune Cookies like this: http://68.media.tumblr.com/ed7fe8082a3bd97570b6cba0ccae9cff/tumblr_mtro598ur21r2to8go2_1280.jpg
These merc role call vids need to be removed or updated ASAP, as they contain incorrect information.
Thunder doesn't have an EMP affect on his nade anymore, and it can't be cooked.
And with Phantom, he doesn't get de cloaked when spotted by a HB sensor, and last time I checked being cloaked won't allow him to survive an airstrike, as shown in the vid.
Obviously myself and other long time players know these things, but if I were new and researching what merc to get next I'd watch the role call vids for some information.